The School to Farm project aims to create a set of place-based and gamified-STEAM activities that can be used in farms in environmental education as “out-of-school education,” which also complements formal education.
The project has been built on three fundamental contexts.
Place-based Learning
Using farms as a pedagogical and ecological learning environment (place-based learning) to raise environmental awareness.
Games For Farms
Developing unique didactic games in the context of STEAM by utilizing an interdisciplinary approach (not discipline specific) to be used in farms
Ecological Learning
Bringing success in school education by developing ecological competency-based learning that meets environmental education needs better.